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luciana-parisi-a-matter-of-affect-digital-images-and-the-cybernetic-rewiring-of-vision-1

"luciana-parisi-a-matter-of-affect-digital-images-and-the-cybernetic-rewiring-of-vision-1" uses affect and digital mediation to explain how control shifts from visible command toward distributed modulation.

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The page uses the canonical extracted text as its reading layer while preserving the original file paths as the archival source of record.

Core idea

These texts treat control as environmental tuning rather than sovereign command. Affect, automation, and recursive adjustment describe how systems steer behavior without relying on rigid boundaries.

The pages work by connecting cybernetic feedback to image systems, automated environments, or nano-scale intervention. Modulation becomes a way of governing by continuously recalibrating a field.

That matters because the archive's viral metaphors need an account of how environments are actively tuned. Control is not only repressive; it is adaptive, affective, and distributed.

How to read this text

Read for the vocabulary of modulation, affect, or recursion before following the broader philosophical claims.

Track where automation becomes environmental rather than merely mechanical. That is usually the strongest conceptual turn.

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Definition · paragraph 1

Films that use digital eVects overwhelm the spectator with their demand for a participation that is not so much about controlling as about being inundated by liquid images. Far from determining a relation between inside and outside, subject and object, digital eVects tackle the mediatic interface between the body and the image.

Definition · paragraph 4

As Barbara Kennedy argues ‘we need to rethink a post-semiotic space, a post- linguistic space, which provides new ways of understanding the scenic experience as a complex web of inter-relationalities. The look is never purely visual but also tactile, sensory, material [...] The eye in matter’.21 We can then look at digital images not as deceptive, unreal simulations, threate

History · paragraph 1

parallax, 2001, vol. 7, no. 4, 122–127 A Matter of Affect: Digital Images and the Cybernetic Re-Wiring of Vision1 Luciana Parisi and Tiziana Terranova It would be hard to deny that a digital aesthetics has inŽ ltrated the mainstream of contemporary media culture.

History · paragraph 5

Notes 1 This essay was originally presented at the 3rd 7 Barbara Creed ‘The Cyberstar: Digital Pleasures and the End of the Unconscious’, Screen, 41(1), International Crossroads in Cultural Studies Conference (Birmingham, UK, 21-25 June 2000) Spring 2000, p.85. 8 See, for example, Claudia Springer, Electronic with the title ‘AVective Images: Video-games and the Cybernetic Re-wiring of Vision’.

History · paragraph 5

8 See, for example, Claudia Springer, Electronic with the title ‘AVective Images: Video-games and the Cybernetic Re-wiring of Vision’. Eros (London: Athlone, 1996); Anne Balsamo, Technologies of the Gendered Body: Reading Cyborg Women 2 The term ‘control societies’ was introduced by Gilles Deleuze to describe a shift away from the (Durham and London: Duke University Press, 1996); Katherine Hayles, How We Became Posthuman disciplinary societies described by Michel Foucault.

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